Final Fight: Streetwise will contain classic Capcom fighting action, expansive 3D environments, and diverse gameplay. The soundtrack is set to be released on February 28th and will only be available through online music stores like iTunes and Rhapsody.
This project showcases the full range of services and expertise that INgrooves can bring to a project on behalf of game publishers. With access to a large catalogue of current hits in urban, electronic, rock and world music genres, INgrooves can provide publishers with great content and access to the online and mobile markets that increases the promotion for a game release.
INgrooves roster of popular and up-and-coming urban artists perfectly complements Final Fight: Streetwise's urban setting and intense action. Furthermore, the inclusion of artist pictures, album graphics and song descriptions will make the music experience all the more interactive for players. "Our collaboration with INgrooves has been invaluable as their extensive music library truly captured the raw intensity and tone of Final Fight: Streetwise," said Tom Sekine, chief operating officer, Capcom Studio 8. "The quality and diversity of music combined with their marketing support of the game has made them an ideal licensed soundtrack partner."
Robb McDaniels, INgrooves' CEO, said, "We absolutely loved working with Capcom on Final Fight: Streetwise. Their whole team was extremely creative and sought to incorporate innovative online and mobile marketing ideas wherever possible. This project exhibited the potential synergies between video game publishers and digital record companies."
INgrooves has a great deal of experience within the interactive entertainment and video game markets and is represented in the game industry by Flashman Studios. The company has worked with some of the world's largest publishers on a number of high profile projects, including Namco (Namco Museum), Electronic Arts (Cricket 2005, Tiger Woods PGA Tour 2006) and Arush Entertainment (Playboy: The Mansion). INgrooves makes it simple for video game publishers and others to work with a major digital record company and create innovative, unique soundtracks for their titles.
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