"This is our way of thanking our fans for their support. We hope that the Level Editor gives Shadowgrounds more longevity and reinforces its position as a great, retro-inspired action shooter," said Frozenbyte CEO, Lauri Hyvarinen.
With the Level Editor, gamers are able to create totally new missions and even mini campaigns. Other gamers can play the new missions or bigger modifications easily, because the Shadowgrounds Launcher configuration tool will be updated with an easy-to-use mod launcher.
"We didn't plan to release the tools to the public, but the demand was there and we thought we'd just see what happens," said Hyvarinen and continued:
"There are some limitations, for example it's not possible to create such complex buildings as in Shadowgrounds, because those were created with professional tools like LightWave 3D. However, we are creating a set of small building blocks that can be used to create indoor spaces very quickly. The Level Editor gives gamers the possibility to create missions that are on par with the original Shadowgrounds missions - and we can't wait to see the results!"
Shadowgrounds was released in November 2005 in Finland and Germany, with France and Australia following in early 2006. Spring 2006 sees the game released in North America, the UK, and many other territories. Shadowgrounds has a suggested retail price of 29.99 dollars/euros
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