"The team at Vigil is comprised of some of the most talented designers, artists and technologists in the industry," said Jack Sorensen, executive vice president of worldwide studios, THQ. "This acquisition is part of our Studio System strategy, which is designed to foster a singular vision and unique culture at each of our studios. Our system allows us to leverage resources across our entire development organization to the benefit of each of our studios."
"When evaluating publisher opportunities, our goal was to find a partner that provided unmatched global marketing and sales expertise," said David Adams, General Manager, Vigil Games. "We were pleased to learn that THQ's value proposition to developers doesn't stop there. Our team will also benefit from the company's unique Studio System approach and development outsourcing program."
Vigil's first project -- a totally original property for next-gen systems -- is expected to be announced later this year.