Archives by Day

September 2014
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

The Star and the Crescent

Platform(s): PC
Genre: Strategy
Publisher: Shrapnel Games
Developer: ProSIM

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'The Star and the Crescent' - v1.32 Patch Available NOW

by Rainier on April 11, 2006 @ 5:11 a.m. PDT

The Star and the Crescent is a historical title from ProSIM, much like their recent The Falklands War: 1982. Set in the Middle East, the title examines the contested lands in and around Israel through an examination of the Arab-Israeli conflicts of the past several decades. Featuring scenarios from 1956, 1967 (the Six-Day War), and early 1973 (pre-Yom Kippur War), the centerpiece of the game is the Yom Kippur War.

Get The Star and the Crescent v1.32 Patch off WP (5mb)

Please note that the patch comes in a zipped file and does not automatically point to your TSATC directory. For best results unzip the patch into a temporary folder. You will then have to specify where the TSATC install directory is located.

The Star and the Crescent v1.32 Patch fixes :

  • Fix->Large Obstacles. Over-sized obstacles (such as FASCAM minefields) are now rendered on all displays, regardless of size. An error previously caused these obstacles, when drawn with the long axis near vertical, to not be shown on some smaller displays. (General ATF Engine Fix)
  • Fix->Direct Fire Ammunition Carriers. In some, remote situations, direct fire ammunition upload did not work correctly. This has been fixed. (General ATF Engine Fix)
  • Database Changes. The database has been changed to better reflect the limited capabilities of older armor platforms (e.g. their inability to fire on the move).
  • Tutorial Scenario. The tutorial scenario has been revised to better match the documentation in the game.
  • Tel Faris Upgrade. A little surprise from the computer AI enemy has been added to the AI script. Watch out!
  • Fix->Pieces Not Loading. To improve performance and decrease the memory footprint, version 1.31 only loaded those graphics used in the game. Indirect fire muzzle blasts and observer laser spots were not being loaded and, thus, not displayed. This has been corrected.
  • Fix->Radiating Marker. Units bearing the “Radiating” order now are marked with a symbol when the order is active.

Related articles, Click here!


More articles about The Star and the Crescent
blog comments powered by Disqus