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'War In The Pacific' - v1.80 Patch Available NOW

by Rainier on April 19, 2006 @ 1:24 a.m. PDT

Matrix Games and 2 by 3 Games have released a new patch for their strategy game War In The Pacific. The update brings your retail game to v1.80 and resolves a host of issues and makes several improvements to the game.

Get the War in The Pacific v1.80 patch off WP (2/70mb)

This update has been a long time in the making and is the first to also be worked on by the new expanded War in the Pacific development team. The v1.80 update resolves a host of issues and makes several improvements to the game since the last official v1.60 release. More than 80 changes have been made, including player-requested features such as improvements to anti-submarine routines, loosened nationality restrictions on tenders, some air balance changes and the addition of assault values to the combat report. More important are the fixes, which include an overhaul of the pilot tracking an allocation system, a fix for occasional "lost" leaders, a fix for land unit fragment loss and loss during air transport and many more.

David Heath, Director of Operations at Matrix Games, stated, "We feel that this is a very significant update for War in the Pacific, as it not only addresses a number of often-reported issues but sets the stage for future growth."

The v1.80 update is available online as a comprehensive update for all previous version of War in the Pacific as well as an incremental updated intended for installation over v1.60. The v1.80 update includes all changes made in public beta releases since v1.60. Owners of War in the Pacific are strongly encourage to upgrade to this new official version, which can be found in the Matrix Games "Latest Downloads" link in the "Games" section of the Matrix Games website.

Based on the highly acclaimed Uncommon Valor design, War In the Pacific is an expanded and massive undertaking that has been recognized as another masterpiece from the veteran team at 2by3 Games, which includes Gary Grigsby, Keith Brors and Joel Billings.

The scale of War in the Pacific: The Struggle Against Japan 1941-1945 is 60 miles per hex and losses are individual vehicles, aircraft, guns and squads. Since half the planet Earth is covered by the titanic Pacific struggle, the game is massive in scope, covering thousands of ships tens of thousands of aircraft. Virtually every ship, air group and battalion sized or larger troop formation is covered in exacting detail.

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