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Marvel: Ultimate Alliance

Platform(s): Nintendo DS, PC, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: RPG/Action
Publisher: Activision
Developer: Raven Software

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Marvel: Ultimate Alliance' (ALL) Officially Announced - Screens

by Rainier on April 27, 2006 @ 10:30 a.m. PDT

Marvel: Ultimate Alliance features a deep, rich gameplay experience by offering total team customization, where players create their own team name, icon and vehicle, as well as establish their team reputation as they play throughout the story. Gamers also have the option to level up each character individually to their liking, or all team members at the same time to keep their heroes balanced. With the game's new combat system, players battle against the world's most notorious Marvel Super Villains in the air, underwater, and on the ground, using grappling, blocking and dodging moves, by charging up their Super Hero powers before unleashing them, and using environmental objects as one and two-handed weapons.

Players assume the roles of more than 20 Marvel Super Heroes including Spider-Man, Wolverine, Blade and Captain America, and through their actions determine the fate of both planet Earth and the Marvel universe - revealed in one of multiple epilogues.

Xbox

"Marvel: Ultimate Alliance delivers a new twist on action/RPGs where players' actions and choices ultimately determine what happens to the Marvel universe," states Will Kassoy, Vice President of Global Brand Management for Activision. "This coupled with the game's enormous character roster will deliver an action-packed experience that comic book fans have been waiting for."

Marvel: Ultimate Alliance features a deep, rich gameplay experience by offering total team customization, where players create their own team name, icon and vehicle, as well as establish their team reputation as they play throughout the story. Gamers also have the option to level up each character individually to their liking, or all team members at the same time to keep their heroes balanced. With the game's new combat system, players battle against the world's most notorious Marvel Super Villains in the air, underwater, and on the ground, using grappling, blocking and dodging moves, by charging up their Super Hero powers before unleashing them, and using environmental objects as one and two-handed weapons.

X360/PS3

Marvel: Ultimate Alliance features a unique storyline where the missions players accept, the objectives they complete, and their interactions with other characters throughout the game directly impact how the story plays out. The game also features a robust multiplayer component where fans can band together with friends as their favorite Marvel Super Heroes, and fight evil in both on and offline cooperative story modes. There's also a Competitive Mode where the game tracks various in-game stats so players can see how well they stack up against one another - affecting the amount of experience points earned and how equipment is distributed.

Created by Raven Software and C.B. Cebulski, Marvel: Ultimate Alliance will be the first Super Hero game out for all current-gen, and next-gen gaming systems, as well as handheld and PC platforms.

PSP

The game is currently rated RP (Rating Pending) by the ESRB and is planned to ship this fall.


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