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F.E.A.R.

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Vivendi
Developer: Monolith

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'F.E.A.R.' - v1.04 Patch, SDK & Server Files Available NOW

by Rainier on April 27, 2006 @ 11:14 a.m. PDT

The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.

Get the F.E.A.R. v1.04 Patch/SDK/Dedicated Server Files off WP (600/110/22mb)

The F.E.A.R. SDK (Software Development Kit), allows consumers to create their own custom content for both single and multiplayer aspects of F.E.A.R. Includes tutorial content and videos. This file has been updated for the 1.04 patch.

F.E.A.R. SDK Description :

Source code for server side game DLL.
Defines game objects such as powerups, game mode rules, AI, server side player representation, etc.
Source code for client side game DLL.
Defines menus, in game HUD, client player representation, etc.
Source code for clientfx
Defines particle system for client.
Engine SDK
Application programming interface for accessing engine systems


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