About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





AGEIA Signs PhysX Agreement With Buka, Akella, Gajin and Noviy Disk

by Rainier on April 7, 2006 @ 9:43 a.m. PDT

At the Russian Developers Conference, PhysX developer AGEIA announced today it has signed agreements with Russian developer/publishers Buka, Akella and Noviy Disk, while Gaijin Entertainment will integrate AGEIA PhysX SDK into its Dagor Game Engine. Read more for details ...

Akella

The company plans to offer extensive support for the AGEIA PhysX processor in its next-generation games. The AGEIA PhysX processor is available now in game PCs from Dell, Alienware and Falcon Northwest, and on add-in boards from ASUS and BFG Technologies starting in May 2006.

The first Akella game to support the AGEIA PhysX processor is "Captain Blood," an action game in which gamers play the role of a pirate movie hero. Players join their swashbuckling comrades in wholesale plunder, taking over enemy ships, destroying forts, capturing treasure and fighting battles with numerous worthy adversaries. The intense battle action enables the protagonist to shatter masts, break hulls, rip sails and hit gunpowder casemates to win naval confrontations. Players can attack opponents with cutlass, pistol, musket and hand bombs.

"It's amazing what you can do with hardware-accelerated physics, and we intend to use AGEIA PhysX technology for enhanced realism and gameplay in our upcoming titles," said Dmitry Arkhipov, vice president of development for Akella. "Our agreement with AGEIA is a natural step in our goal of providing gamers with the most intense, immersive gaming experience possible."

"Akella is an important and rapidly growing publisher in Russia, and their support for AGEIA PhysX technology expands our presence in this important market," said Kathy Schoback, vice president of content acquisition at AGEIA. "We look forward to seeing what their talented developers come up with for `Captain Blood' and other titles that leverage the hardware acceleration of the AGEIA PhysX processor."

Gaijin Entertainment

The agreement further solidifies AGEIA's growing position in the Russian games market by exposing the benefits of AGEIA PhysX technology to a broader range of developers who do not have specific licensing agreements with AGEIA. Gaijin already has several games in development that will take advantage of the engine integration, and which will leverage the power of the AGEIA PhysX processor to deliver intensely interactive physics-based action.

The AGEIA PhysX processor is available now in game PCs from Dell, Alienware and Falcon Northwest, and on add-in boards from ASUS and BFG Technologies starting in May 2006.

"Our goal at Gaijin Entertainment is to make our Dagor Engine the most advanced and complete game engine on the Russian market," said Anton Yudintsev, CEO of Gaijin Entertainment. "With the AGEIA PhysX SDK integrated into the Dagor Engine, we can offer everything from standard physics such as characters and vehicles to advanced physics such as cloth, fluids and smoke."

"Our agreement with Gaijin Entertainment will help AGEIA make further inroads into the important Russian market, which is delivering some exciting innovations in games," said Kathy Schoback, vice president of content acquisition at AGEIA. "Gaijin's first-line support in the Russian language will make the AGEIA PhysX SDK a powerful option for Russian developers who want to shake up the world with the latest in game technology."

Noviy Disk

The agreement gives Noviy Disk the right to use the AGEIA PhysX SDK to create physics-enabled games that support the AGEIA PhysX processor. Noviy Disk currently has a title in development that will take full advantage of the AGEIA PhysX processor's hardware physics acceleration.

"AGEIA PhysX technology will help us save development time while creating never-before-seen levels of real-time physics in games," said Albert Madyanov, head of the game development department at Noviy Disk. "We sincerely hope that this agreement between AGEIA and Noviy Disk is only the beginning of a successful long-term relationship."

"There are a lot of interesting game titles coming out of the Russian region, and Noviy Disk is a great partner for AGEIA in this market," said Kathy Schoback, vice president of content acquisition at AGEIA. "We're looking forward to seeing AGEIA PhysX technology at work in upcoming games from Noviy Disk."

Buka Entertainment

The AGEIA PhysX SDK gives Buka developers a powerful cross-platform tool for creating massively destructible environments, lifelike characters and spectacular new weapons for their games, as well as sophisticated particle-based environmental effects such as smoke, fog and oozing liquids. These effects multiply in number and intensity on PCs equipped with PhysX Accelerator add-in boards powered by the AGEIA PhysX processor.

The AGEIA PhysX processor is available now in game PCs from Dell, Alienware and Falcon Northwest, and on add-in boards from ASUS and BFG Technologies starting in May 2006.

"AGEIA PhysX technology will enable our developers to integrate fantastic new levels of physics functionality, realism and interactivity into our games," said Ivan Moroz, Producer at Buka Entertainment. "Our publisher-wide agreement allows us to explore the possibilities of enhanced physics capabilities in a wide spectrum of different genres and game environments."

"Buka Entertainment is one of the largest players in the Russian Federation games market and maintains a huge distribution network in Eastern Europe and the rest of the world," said Kathy Schoback, vice president of content acquisition at AGEIA. "We consider Buka a key strategic partner for AGEIA as we introduce AGEIA PhysX technology to an ever-expanding worldwide marketplace."

blog comments powered by Disqus