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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Blitzkrieg II' - v1.5 Patch Available NOW

by Rainier on May 15, 2006 @ 10:24 a.m. PDT

CDV has released the first official patch for Nival's WWII based 3D RTS Blitzkrieg II. This v1.5 patch adds multiplayer balancing, multiplayer bug and crash fixes.

Get the Blitzkrieg II v1.5 patch off WP (110mb)

Blitzkrieg II v1.5 fixes include:

  • Various balancing changes in multiplayer
  • Fixed a problem with Async that could force a disconnect in multiplayer mode
  • Fixed a rare crash in multiplayer mode

Blitzkrieg II v1.4 fixes include:

  • Common Key Buildings repair rates have been slightly increased
  • Reduced the reinforcement call time
  • Key buildings are now more durable
  • Added 1 ATG 37mm M3 to Tech-level 1 USA reinforcements
  • Added 1 PzIVD to Tech-level 1 GERMAN reinforcements
  • Removed 1 T-26 from Tech-level 1 USSR reinforcements
  • Added 1 M13 GMC to Tech-level 2 USA reinforcements
  • Removed 1 A-19 from Tech-level 2 USSR reinforcements
  • Removed 1 M10 Wolverine from Tech-level 3 USA reinforcements
  • Removed 1 Su-152 from Tech-level 3 USSR reinforcements
  • Removed 2 BM 8-48 from Tech-level 3 USSR reinforcements
  • Removed 1 1 Light Tank from Tech-level 3 USSR reinforcements and BT-7 Light Tanks changed to T-60
  • Added 1 Hetzer to Tech-level 4 GERMAN reinforcements
  • Removed 1 JSU-152 from Tech-level 4 USSR reinforcements
  • Removed 1 BM 31-12 in Tech-level 4 USSR reinforcements

Blitzkrieg II v1.3 fixes/updates:

  • Missing textures are now available in the map editor
  • Saving a game in a user-created map is now possible during gameplay
  • Ability to join a ladder game with a modified config file has been disabled
  • Sniper unit accuracy has been enhanced in "very hard" mode
  • Fixed map editor crashes
  • Attack AI improved for ground-attack planes and tanks
  • Support for Windows XP 64-bit added
  • Visible reinforcement timer added
  • "Remaining time" counter is always displayed

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