Archives by Day

March 2024
SuMTuWThFSa
12
3456789
10111213141516
17181920212223
24252627282930
31

Prey 2006

Platform(s): PC, Xbox 360
Genre: Action
Publisher: Take-Two Interactive
Developer: Human Head Studios
Release Date: July 11, 2006 (US), July 14, 2006 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Prey' (X360/PC) Demo Coming June 22nd

by Rainier on May 19, 2006 @ 10:53 a.m. PDT

Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.

Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.

In Prey, gamers enter an unpredictable world where nothing can be taken for granted. Most of the game takes place within a living ship, a giant entity that can sense and react to Tommy's presence.

Prey makes use of Joseph's Campbell's renowned story structure, "The Hero's Journey," for guiding the main character arc. Campbell's extensive work on mythological story progression was made famous when George Lucas used it for Luke Skywalker's story arc in the original Star Wars.

Key Features

  • Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
  • Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
  • Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk.
  • Highly organic, living environment that itself can attack Tommy.
  • A deep, emotional story of love and sacrifice.
  • Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
  • Multiplayer game support that takes advantage of the unique gameplay styles in Prey.


More articles about Prey 2006
blog comments powered by Disqus