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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'CellFactor' (X360/PC) - Updated Tech Demo Available NOW

by Rainier on June 9, 2006 @ 3:32 p.m. PDT

CellFactor is a FPS set in a warfare industrial atmosphere. As the plot develops, you'll gain access to other two main characters as well, each one with distinctive singularities in the game play. This updated tech demo features the AGEIA PhysX level we have seen demonstrated in the past few trailers...

Get the CellFactor Updated Tech demo off WP (464mb)

Major Changes To r36:

  • Improved performance during explosions by improving spatial
  • partitioning algorithms and implementation.
  • Improved rigid body performance
  • Enabled cloth support in software testing/debug mode. Note: Previous versions of CellFactor provided an undocumented software mode in which cloth and fluids were disabled for the following reasons:
    • - Inability of acceptable processing of these features without PhysX™ processor
    • - Reduced rigid body performance during moments of extreme physics interaction
    • - Known visualization bugs and issues which still may be present in software debug mode.
  • Reality Builder requires an installed PhysX accelerator for correct operation.
  • Relocation of some of the core files, including shaders and textures, into the root game directory for ease of access for game level developers.
  • Additional game modules can be placed in the root game directory and will automatically be listed in the Modules menu off of the main options screen.

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