The whoosh of the Rocket Launcher's rockets will come from behind to in front of you as you fire them; the energy circles around you as you use the Link Gun's secondary fire; the shell casings drop behind you as you fire rounds with the Mini Cannon; and there's more audio effects for you to explore yourself!
The enhanced Music now changes with the pace of the game-play! This enhanced 3D music starts out at a calm pace, but when you start getting into battle you'll hear the music pick up and get even more intense. As the battle calms down so does the music. Also if your Health gets too low the music turns to an ominous warning letting you know you need to find health quickly.
Also certain events in the game are emphasized by the music. When you make a kill you will get an enforcing fanfare. And if you are killed the music will come to a down beat conclusion until you click your mouse and re-enter the match. In game types such as Capture the Flag or Bombing Run you will get musical feedback when you pickup or drop the flag or ball. If you win your match the music will conclude with an upbeat ending. But if you lose it will reflect defeat in its
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