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'Universal Combat: Special Edition' Goes Gold - Demo Available NOW

by Rainier on July 18, 2006 @ 6:40 a.m. PDT

UCSE includes new and improved technologies from all previous Battlecruiser / Universal Combat titles as well as various other enhancements and content. This massive demo features eight Instant Action scenarios, as well as a small upgrade file in case you have the previous UCaWa game.

Get the Universal Combat: Special Edition demo off WP (500/80mb)

Welcome to the latest demo our new game. This demo consists of eight short but intense Instant Action scenarios featuring various career modes which the game supports.

This is a very advanced and highly involved game and as such, this tutorial will not teach you every facet of its features. However, if you have played any of the previous titles in the Universal Combat series, then everything should be immediately familiar.

Be advised that the demo has several features disabled. For this reason and in order to avoid repeating the gameplay directions, we have included the full manual for the game. You are advised to print that as well so that you are familiar with the nomenclature used in this demo overview.

Thanks for your support and we hope that you enjoy the game as much as we have enjoyed developing it.

While you are waiting for the demo to download or install, please give this tutorial a quick run through. You should also print it, as well as the keyboard commands and possibly the galactic map. Both have been provided for you in shortcuts located in your Start Menu/Programs/3000AD/Universal Combat SE Demo/Docs folder.

After the demo is installed, run it using the shortcut located on your desktop or use the one located in Start Menu/Programs/3000AD/Universal Combat SE Demo.

If the demo fails to start, please read the included troubleshooting FAQ. Most common startup problems are related to either video drivers, video AVI codes (for playing the intro splash screen) or failure of the target system to meet the game's requirements. Please read the relevant sections located in the FAQ if you have startup problems.

The requirements for the game and this demo are indicated below and on our website. If your computer does not meet with the minimum requirements, the game will not run as it was intended.

- Windows 98, Windows XP, Windows 2000 (with all service packs)
- DirectX 9.0c (April 2006 or later) Runtime
- Pentium IV 2.0 GHz or equivalent
- 512MB system RAM
- 128MB video card with pixel and vertex shader 1.1 or higher
nVidia chipsets: GeForce FX, 6200, 6600
ATI chipsets: Radeon 9500, 9600, 9700, 9800
- DirectSound compatible sound card
- Multiplayer requires broadband connection
- Windows XP (with all service packs)
- Pentium IV 2.8 GHz or equivalent
- 1GB system RAM
- 256MB video card with pixel and vertex shader 2.0 or higher
nVidia chipsets: GeForce 6800 series or higher video card
ATI chipsets: ATI X800 series or higher video card

If you do not know if your video card supports a pixel and vertex shader, please check with your video card manufacturer. Unless your video card supports vertex shader 1.1 and pixel shader 1.1, the game will NOT run. Some supported cards are listed above.

No, there is no workaround for this. No, a shader is not something you can download and install. Yes, the full game will also have the same shader requirements.

After the demo has loaded, you can go click on the OPTIONS screen to tweak some of the settings. For more information about the various options and to restore the default settings, please refer to the configuration options PDF file located in the DOCS folder where this demo is installed.

NOTE: Once the game has started and you are in the game world, you can pause the demo at any time by using the PAUSE key on your keyboard. Press any key to resume the game.

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