Titan Quest

Platform(s): PC
Genre: Role-Playing
Publisher: THQ
Developer: Iron Lore

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Titan Quest' New Patch In The Works

by Rainier on July 22, 2006 @ 9:04 a.m. PDT

Titan Quest is an action role-playing game set in the ancient mythical worlds of Greece and Egypt. With an arsenal of more than a thousand pieces of unique and legendary equipment, players will have to overcome terrifying monsters and mythical beasts in their quest to save humankind from the Titans.

General:

  • Fixed NPC dialogue fading when bumped by pets
  • Fixed crash when loading a custom map in-game that contains a sheep herder
  • Fixed a word wrap error in monster and NPC name dialogs that appears in some languages
  • Changed mouse input to swap left and right buttons when the option is selected in Windows
  • Implemented logging system to track crashes in Titan Quest(tm). Upon a crash, Titan Quest(tm) will create a log file named "Exceptions.txt" in the My GamesTitan Quest directory.

Video:

  • Fixed crashes and graphical corruptions related to low video memory
  • Fixed a 'Fatal Error' message appearing when the game is booting up after the update process on a system with a Mobility(tm) Radeon® 9200
  • Improved video memory test to correctly identify 128 MB ATI Radeon® x300 and ATI Mobility(tm) Radeon® 9200 cards
  • Fixed graphic elements becoming corrupted when running NVIDIA® 6600 series card over a long period of time

Multiplayer:

  • Fixed slow down in gameplay due to large amounts of player chat
  • Fixed items being lost in the trade window if the server shuts down while the trade window is open

Editor:

  • Portal selection with the portal link tool can now be selected from the front and the back. Previously some portals required 180 degree rotation to be selected.
  • Portal status colors will now render properly with the portal link tool
  • Impassable terrain and sector layers will now be visible when using ATI cards
  • Fixed issue where building the mini-maps could discard unsaved work
  • Fixed the sector layer list not properly updating when deleting a sector type
  • Fixed system modal dialogs showing up behind the Editor window


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