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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Splinter Cell: Double Agent' (ALL) Gets Scored

by Rainier on Aug. 18, 2006 @ 4:39 p.m. PDT

Ubisoft has unveiled the latest signature sound for their Splinter Cell franchise: the distinctive orchestra/electronica-hybrid style of veteran game composers Sascha Dikiciyan and Cris Velasco will be used for the official main theme for Tom Clancy's Splinter Cell: Double Agent, as well as all of the game's cinematics.

"Sascha and Cris' unique style was the perfect match for what we were looking for," says Sylvain Brunet, Sound Producer for Ubisoft. "The latest episode of the 'Splinter Cell' franchise is more emotional than the previous installments. We needed music that would reflect the new dramatic storyline, and this is exactly what Sascha and Cris delivered with their main theme."

"Ubisoft asked us to provide a score that would match the narrative in the game," explains Sascha Dikiciyan. "We created a gritty electronica feel with cinematic orchestra to push the emotional side of the game to a new level."

With 12 game scores scheduled for release in 2006 alone, Sascha Dikiciyan and Cris Velasco have garnered critical acclaim for their versatility and fearlessness of pushing the boundaries of music - whether it's composing an elegant string arrangement, dramatic orchestral score, hard-hitting rock tracks, or raw electronic beats. In addition to Splinter Cell 4, the two have collaborated on such titles as "Dark Messiah," "Spy Hunter: Nowhere to Run," and "Hellgate: London" since they joined forces in 2005. Their music was recently released on the Associated Production Music (APM) Endgame Music Library, a collection of original music cues created by many of the most successful video game music composers in the industry. Beyond gaming, the scope of their music reaches into the advertising and feature film arenas.

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