Test Drive Unlimited

Platform(s): PC, PSP, PlayStation 2, Xbox 360
Genre: Racing
Publisher: Atari
Developer: Eden Games

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Test Drive Unlimited' (X360) Gets Patched, Another Already In The Works

by Rainier on Sept. 11, 2006 @ 11:04 a.m. PDT

Test Drive Unlimited is the ultimate automotive experience for car and bike enthusiasts alike. Visit the most sophisticated car and bike dealers to purchase new vehicles or simply take them for a spin. Collect and trade rare performance parts and customise each vehicle to make it one-of-a-kind. Test Drive Unlimited challenges players online to experience the most exotic and fastest vehicles on more than 1000 miles of diverse Hawaiian roads. Gamers win races, challenges, missions and tournaments to earn credits and purchase new cars, bikes, rare performance parts, clothes, apparel, homes and garages.

The main issues reported are as follows:

Problem of progression being lost

The problem occurs when you sell a house which contains a car that you’re trying to sell on the E-trade: this creates an issue and the player’s progression is lost.
In order to resolve this, the E-trade system has been temporarily deactivated. You cannot currently trade vehicles with other players, although you can still sell your vehicles via the direct selling option.
The problem is being dealt with as a priority and we will let you know as soon as the E-trade system is operational again.

Issues with CLUBS

During recent peak hours the demand on the servers reached unforeseen levels, resulting in some invitations for clubs being lost and players being unable to resend them.
We are working on increasing the server limit, as well as fixing this issue with an update. The fix will check for lost invites and allow you to re-invite a player if the invitation was permanently lost.

Connections issues (message « TDU servers unavailable »)

Players may have noticed some "TDU server unavailable" messages during peak periods. This is partly due to the number of simultaneous players growing very quickly in a short time.

We are currently tweaking our server to improve the performances, so connection issues will be greatly reduced. The extension of the server’s capacity will also help to solve these issues.

Difficulty to find Friends

This is partly due to the server becoming saturated during peak hours. It will much easier to find your friends when the server capacity is increased.

Currently filters work only on the map - they are not properly implemented while driving. This will be fixed in the forthcoming patch and players will then be able to see only their friends in the game if they wish.

There follows some additional guidelines to make playing with friends easier:

How to play with your friends:

1- The first player goes into a less densely populated area as shown on the map, then zooms in to the island. Other people that want to join him then select him from the map. Players will join a session that’s not full in this area, so the chances are high that this will be the first player’s session.

2- As an alternative, the MS game invite is a very powerful tool, and can be used from a multiplayer lobby as follows:
- create a multiplayer private session
- send an invite to your friends
- race as you want in the created session
- if you get bored of the race you're in, you can change for another one and bring the whole party with you (option available once race is over, before restarting another one)

3- Another way to play with friends is to create a club, meet at the club and start play from there.

Problem in Drive-in

The game freezes when the number of custom challenges in a drive-in is above 256. This is fixed. The maximum number of available custom challenges in a drive-in is now set to 255. This is a server based fix.

The Update will increase this limit so that anyone can post a challenge anytime.

NOTE: The first Update was released on Monday September 11 which deals with a number of issues, but does not include any of the fixes listed above. The first Update fixes a small number of gameplay exploits (loopholes). We’ll keep you posted about the second Update.

We’re sorry for any inconvenience caused. Please continue to send your feedback to Atari and thanks for playing Test Drive Unlimited.

Related articles, Click here!


More articles about Test Drive Unlimited
blog comments powered by Disqus