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Battlefield 2

Platform(s): PC
Genre: Action
Publisher: Electronic Arts
Developer: Electronic Arts

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Battlefield 2' - v1.4 Patch & Servers Available NOW

by Rainier on Sept. 5, 2006 @ 8:07 a.m. PDT

Battlefield 2 features immense, richly detailed, destructible environments, from city streets to remote forests, in some of the most notorious hot spots around the world. Each map in Battlefield 2 adjusts in scale to support the number of players in the world, providing the ideal vehicle-to-player ratio and an optimized game play experience. Enhanced team play features allow players to enter the action on the front lines as part of a formal squad, or work behind the scenes in Commander Mode to direct the strategic assaults of their team mates. With in-game success, players increase their rank from recruit all the way to General and unlock awards, including new weapons, vehicle decals, medals, and more.

Get the Battlefield 2 v1.4 Final Patch & Win32/Linux server off WP (138/300/522mb)

Patch v1.4

GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

BUG FIXES

- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods


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