The gameplay in GUNPEY consists of rows of panels climbing upwards from the bottom of the screen which players must flip and move to connect the lines inside the panels. When a line spans the width of the screen the panels will explode making room for more. Think fast – it’s game over if the panels rise all the way to the top of the screen. Each action by the player changes the game’s music so that skilled players can even deliver their very own GUNPEY musical performance.
Both the Nintendo DS and PSP versions feature wireless head to head play, and a host of game modes such as Single screen, Double screen, new Break Rule, Time Attack and more, while each console has it’s own range of specific modes and features. For example, PSP players can collect up to 40 vibrant ‘skins’ in the Challenge Mode, then ‘mix’ two Skins at the same time and become a GUNPEY DJ in the Double Skin Mode. Meanwhile, amongst the wealth of features available on the DS version, players can launch special attacks to temporarily disrupt their opponent’s game and use the Sound Sets and Patternizer to create their own unique musical compositions.
- Connect and explode! Lines of various shapes climb up the screen over five columns. You must connect the lines by simply flipping the squares with the lines, top and bottom – how many can you connect? With more than 40 stages, the action is endless!
- It’s all about your style: There are more than 40 skins and music to choose from, so you can play in your original style.
- Master the game, beat a friend: Once you master the game in single player as well as the Vs. mode against AI, wireless ad-hoc connectivity allows you to play with a friend. Do you have the moves to be the champion?
- Need more of a challenge? If the standard mode gets too easy, Super Gunpey will provide you with more challenges for the ultimate game!
GUNPEY for Nintendo DS and PSP is scheduled for release across Europe in March 2007.
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