Warhound is an FPP shooter where you make a career of the elite mercenary. When you are not working, you get new licenses and improve. When at work, you take part in the hottest world conflicts
Because you are a Warhound - an elite mercenary on the side of good.
The choice is yours. You've got a laptop and a map of the world. Presidents, businessmen, and ordinary people ask you for help where nothing more can be done officially. You choose a mission, then fly, clean and disappear. You get the reward and nobody knows anything.
Will you lead your carrier to reach the top?
- SOS messages come from many places. Freely plan you way of a mercenary.
- Gain the license of an Alpinist to climb harder and harder rocks, learn to operate new vehicles - from jeep to tanks and boats; practice shooting and test weapons on your own firing ground.
- Each mission has a number of ways to reach the goal. The number depends on your abilities.
- Enemies are like weed which revive in uncultivated soil. Many missions can be repeated many times.
- Buy better weapons and trade the equipment found on the battleground.
- Buy information that will allow you to learn more about your enemy.
- By completing tasks of given type you become a specialist. Build your reputation which will bring you new orders and will open the way to the top of the ranking.
- Support for all modern per-pixel lighting and rendering techniques, including:
- 64-bit color High Dynamic Range rending pipeline
- virtual displacement mapping, multi-bump mapping,
- wide range of post-processing effects (depth-of-field, light blooms, refraction, heat distortion)
- high quality pre-computed lighting with ambient occlusion
- pre-computed shadow masks, omni-projector lights
- High quality Spherical Harmonics Lighting
- Outdoor light scattering simulation
- Dynamic shadows based on global hierarchical shadow-maps using hardware shadow mapping
- High quality character models built from high-poly meshes using normal maps (bump mapping)
- Multi-morphtarget facial mimics
- Accurate simulation and animation of vegetation, fumes and smokes - reaction to wind, moving object, etc.
- Global Physics simulation system including the simulation of:
- rigid body dynamics, clothes, next generation muscle-skeleton ragdoll
- natural phenomena simulation: fire, smoke, liquid, electricity and wind effects,
- objects properties influence with liquids
- surface parameters such as friction
- Effective and easy to use authoring tools
- Real time multi-layer foliage generation
More articles about WarHound