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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


Square Enix Licenses Unreal Engine 3

by Rainier on Jan. 25, 2007 @ 2:51 a.m. PST

Square Enix announced a licensing agreement with Epic Games that enables Square Enix to introduce Epic's Unreal Engine 3 into its next-generation development process.

Square Enix has built its highly successful franchises such as Final Fantasy, Dragon Quest, and Kingdom Hearts by pushing game consoles to their limits and providing unparalleled user expereinces for more than 20 years. This was adchieved through the companies proprietary technologies, which were mostly optimized for each game given the limited resources of game consoles. However, in order to ensure bot game quality and development efficiency for next-generation game systems, including consoles, PC and network titles, Square Enix is now building a technology platform to be used throughout the company utilizing proprietary technologies as well as introducing third-party solutions such as Unreal Engine 3.

"The complexity of next-generation game systems featuring HD graphics and multi-core parallel processing poses a number of technological challenges to our game development. However, we can expedite our game development process significantly while allowing extra time and resources to be spend on game design and mechanics by establishing and effective technology platform," said Taku Murata, General Manager, Research and Development Division, Square Enix, Co, Ltd. "The technology platform for game development is become more important than ever. I'm excited to be partnering with Epic Games in such an important area."

"We're extremely excited to be working with Square Enix," said Jay Wilbur, Vice President, Epic Games, Inc. "Square Enix is one of the biggest and most influental companies in the world-wide game business, and having them work with Unreal Engine 3 is a major honor for us and something we're very proud to be announcing"

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