Written by Agatha Christie, the world’s best-known mystery author and Queen of Crime, this classic story is brought to a new generation on the Nintendo Wii. Appealing to a broad audience, this platform opens the door for adventure games on console.
Using the Wii’s original “Wiimote” controller, gameplay in traditional PC adventure games can be taken to a whole new level of interactivity. For instance, players will have the freedom to control their character’s actions, such as using a digging motion to unearth clues, or spinning the handle of a safe using the Wiimote; and the introduction of timed puzzles where, for example, players must race up a set of stairs from a boat docked below.
“We are very excited to take this new direction with our adventure titles and are certain that our fans will find Agatha Christie: And Then There Were None to be a perfect fit for the Nintendo Wii,” said Richard Wah Kan, President and CEO of The Adventure Company. “Many PC adventure game fans are having a great time with the Wii and we’d like to be the first to deliver them games they love on a console they’ve embraced.”
The storyline revolves around ten people, all strangers to each other, who are invited to a lavish estate on an isolated island. Through a recording, their mysterious host accuses each of his ‘guests’ of murder and proceeds to exact justice by becoming judge, jury and executioner… The tension mounts and dark secrets are revealed as one-by-one the number of guests systematically dwindles according to the ingenious plan of the unseen killer.
Agatha Christie: And Then There Were None is under development for the Nintendo Wii, set to be released in November 2007.
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