Fallen Earth

Platform(s): PC
Genre: Online Multiplayer
Publisher: Icarus Studios (EU), GamersFirst (US)
Developer: Icarus Studios

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Fallen Earth' - 16 New Screens

by Rainier on Oct. 20, 2007 @ 12:14 p.m. PDT

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes FPS style with traditional RPG mechanics, where six factions are struggling to emerge from the collapse of civilization brought on by viruses and environmental disaster.

During the last, desperate decades leading to the ultimate Fall, man struggled to preserve at least some of humanity's former greatness.

Features

  • Fully customizable characters, including different faces, hair, and skin color
  • Thousands of items - clothing, body art, weapons, armor and objects of varying power and ability
  • A rich and evolving universe with storyline based missions
  • Unlimited character based growth in skills, stats, and special abilities
  • Team based missions requiring planning and tactics not just brute force
  • Smart creatures that will challenge players abilities by reacting not just acting
  • Environmental features that have strategic impact on play actions
  • Sniper view, night vision goggles, and various sensor arrays
  • Incredibly detailed, character driven, animation system Player can enter Stealth mode for higher accuracy during combat
  • Dozens of different weapons, from knives to plasma cannons, all customizable with various attachments
  • Death match arenas and capture the flag scenarios
  • A world so big you'll need a vehicle to cover the vast landscape
  • Various vehicles from single occupancy to multi-passenger vehicles
  • Customizable vehicles - armor, weapons, onboard systems
  • Roadways connecting far flung outposts and affecting your car's performance
  • A massive world with forgotten technologies ready to be reused...
  • Huge abandoned underground complexes...
  • First encounters with mutated species...
  • Story lines revealed through player interaction
  • Scavenge remnants of the old world for knowledge and profit
  • Develop trade skills for wealth and power
  • Establish trade routes and caravans across vast and dangerous expanses
  • Players can aid in the maintainence and expansion of towns and outposts as well as owning complexes


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