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Silent Hunter 4: Wolves of the Pacific

Platform(s): PC
Genre: Simulation
Publisher: Ubisoft
Developer: Ubisoft

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Silent Hunter 4: Wolves of the Pacific' - v1.4 Patch Details

by Rainier on Oct. 26, 2007 @ 5:09 a.m. PDT

Silent Hunter 4: Wolves of the Pacific takes players to the depths of the Pacific Ocean as the skipper of an American submarine. Immersed in this intense environment with the help of amazing graphics and sound, players will engage in massive battles with enemy units, manage and evolve an entire submarine crew, and earn promotions and commendations to ensure victory in the Pacific.

Bugs solved:

  • Destroyer/Submarine collisions always leading to the destroyer being sunk
  • periscopes are not animated properly in the interior of US submarines
  • Save & Load issues with the submarine crew
  • Magnetic/Contact Detonator switch not working
  • Improper display of the TBT interface in Widescreen resolutions
  • Loss of torpedo aiming track when crossing the International Date Line
  • Enemy ships do not detect steam torpedoes accurately
  • Metric/Imperial system issues

Misc changes:

  • Damage taken by hulls submarine is shown in the damage interface
  • Entries in Captain’s Log are now limited for better performance
  • Screenshot names now contain the date they were taken on
  • End patrol ports are now displayed on the map
  • Objectives on the navigation now change color when completed

Engine improvements:

  • Rendering distance increased to 20km, with appropriate improvement in visual sensors capabilities
  • Dynamic loading of game units has been implemented, considerably improving loading times
  • Improvements to Water rendering


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