"We're truly excited to have Kurt, who we've known and have had the opportunity to work with for many years, join us here at Krome," said Robert Walsh, Co-Founder and CEO at Krome Studios. "Kurt displays an amazing level of passion and vision that's rare in the games industry, and it shows in every aspect of his professional career. His addition to the Krome team will help to further lead and drive our growth and success as one of the world's largest indie developers."
In his new role, Kurt will manage the Krome Melbourne studio as well as liaise with the Krome Adelaide studio and interface with the Krome Brisbane studio. He will be instrumental in Krome's growth as the company is ramping up on several new projects yet to be announced. Kurt has worked on titles spanning a number of genres, from early PC adventure titles to next-generation action shooters. His most recent position as VP of Product Development at Konami had him oversee development of the upcoming action title Hellboy: The Science of Evil.
"I'm very much looking forward to working with everyone to further build upon the company's success and to help set the stage for our future," said Kurt Busch, Studio Director at Krome Studios. "Krome is an amazing and well regarded development studio, and I'm happy to say that we've got a lot of fantastic plans coming up including several new projects and initiatives that we'll be able to share more information on in the coming months."
Krome Studios has developed several high profile titles in 2007 including Star Wars: The Force Unleashed for the Wii, PS2 and PSP for LucasArts, Viva Pinata: Party Animals for the Xbox 360 for Microsoft Game Studios, Hellboy: The Science of Evil for the Xbox 360, PS 3 and PSP for Konami and The Legend of Spyro: The Eternal Night for PS 2 and Wii for Sierra Entertainment.