Godzilla: Unleashed is a fighting game on a gigantic scale – players are thrust into a world in which monsters are larger than life and the mother of all giants reigns. Specially designed for the Wii, the intuitive wand motions allow you to unleash your inner monster; battle with the legendary Godzilla and a slew of the most renowned monsters in a challenge to ultimately save the planet from mayhem and complete annihilation. Godzilla: Unleashed provides an environment perfect for epic worldwide obliteration with interactive 3D cityscapes, an innovative non-linear storyline, big destructible buildings, soaring skyscrapers and towering alien crystal formations. No major city is safe from total destruction as players claw, kick, stomp, throw, and blast each other in order to claim the title: King of the Monsters.
Gamers are challenged to ultimately save the planet from mayhem and destruction. Set in urban arenas, Godzilla: Unleashed’s interactive 3D cityscapes, big destructible buildings, soaring skyscrapers and towering alien formations provide the backdrop to epic worldwide destruction.
"We are excited to bring Godzilla Unleashed, the next installment of a beloved franchise, to so many great platforms," said Keehwan Her, Producer, Atari, Inc. "Each platform offers a unique line-up of monsters and gameplay innovations. The Wii version presents a new story mode and robust motion-based controls; the PlayStation 2 system includes a story mode along with a slightly different monster roster and the Nintendo DS version features two-player cooperative gameplay with side-scrolling action that takes advantage of both screens for dual action gameplay.
Players will claw, kick, stomp, throw and blast their way through the streets of major world cities in order to claim the ultimate, beastly title: King of the Monsters. In addition to a fully reinvented combat system, Godzilla: Unleashed will feature an innovative non-linear storyline which will allow players to influence how the story unfolds through their choices within battles
“Bringing Godzilla: Unleashed to the vast PlayStation 2 audience as well as the massive and growing Wii and DS fanbase is another feather in the cap of Atari’s growing publishing line up,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “The Godzilla license is a global phenomenon and Atari has a successful history of putting the player in control of everyone’s favourite monster. This most recent collaboration with independent studio Pipeworks will result in yet another must-have monster romp.”
The character line-up on the PlayStation 2 features new monsters not found on the Wii and DS versions of the game. Players will fight more than 20 monsters, with the newcomers taking their place amongst the familiar faces from past Godzilla video games. Godzilla: Unleashed features an innovative non-linear storyline which lets players influence how the story unfolds through their choices in battle, and a flexible multiplayer mode which supports up to four players for the ultimate city-crushing monster mash.
- Multiplayer modes supporting up to four players;
- A completely redesigned massively destructive 3D fighting system;
- Innovative and re-playable non-linear storyline;
- A minimum of sixteen playable monsters including classic and new Toho (original creators of Godzilla) approved monsters;
- A minimum of eight intensely destructible environments featuring partial building pieces and updated physics;
- Inventive fighting mechanics including power-up upgrades, breath weapons, hand-to-hand combat, grappling moves, and more.
Godzilla: Unleashed will tear its way onto Wii, NDS, PSP, and PS2 in autumn 2007.
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