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May 2018

SoulCalibur Legends

Platform(s): Wii
Genre: Action
Publisher: Namco Bandai
Developer: Namco Bandai

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'Soulcalibur Legends' (Wii) Goes Gold

by Rainier on Nov. 1, 2007 @ 9:49 a.m. PDT

In Soulcalibur Legends, follow the 16th century exploits of Siegfried and Soulcalibur characters, new and old as they find themselves on a quest for ultimate power in order to save an empire from destruction. Using the Wii Remote and Nunchuk as their weapons of choice, players perform moves and combos using orchestrated slashes and movements.

Soulcalibur Legends reinvents the unparalleled weapon-based fighting franchise and immerses players into a third person action adventure game. Making evolutionary strides in the series, the Wii’s intuitive controls will be the weapon of choice that provides an unmatched gameplay experience complete with various modes of play, a unique combat system and classic roster of Soulcalibur characters.

Set between the events of Soul Blade and Soulcalibur, Legends follows the exploits of Siegfried and other familiar characters from the series as they find themselves on a quest for the ultimate power. Weapons and warriors will clash as they endure to unify the pieces of the Soul Edge sword, the very element which leads to Siegfried’s inevitable possession by the cursed blade.

In Soulcalibur Legends, use the Wii Remote and Nunchuk to master orchestrated attacks to crush scores of enemies or large bosses. Battle through more than 10 diverse stages and environments in the single player Quest Mode; rising through the ranking system to earn the honored titles of Knight or Soldier. Players can deliver a one-two punch by switching between their character and an ally for more versatility in any given situation. Gamers can also put their skills to the test in a split-screen Co-op Mode, compete against a friend to defeat the most fearsome enemies in Competitive Mode, or spar in Versus Mode to determine the true Wii weapon master.

Soulcalibur Legends, rated “T” for teen, will be released on November 20.

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