Fury

Platform(s): PC
Genre: Online Multiplayer
Publisher: Auran
Developer: Gamecock

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'Fury' Gets First Free Content Update - Screens

by Rainier on Nov. 27, 2007 @ 2:29 a.m. PST

Fury is the ultimate competitive online RPG. It takes the best elements of an MMO - combat, advancement and teamwork - and blends them with the best elements of an FPS - instant action, fast pacing and diverse game types.

Fury is the ultimate competitive player versus player massively multiplayer online game. Combining the character advancement of a role-playing game with the high-speed intensity of a first-person shooter, Fury is perfect for PC gamers who want to waste enemies, not time.

Auran CEO, Tony Hilliam, explains: “We set out with the goal of making FURY fast and fun for all players. The Age of the Chosen add-on focuses on helping new players prepare for the furious action as well as introducing a host of features requested by our hardcore fans. Feedback from new players was that the pacing was too fast and confusing. To remedy this and help players grow into the game, we created the 'Carnage' game type. Carnage pits two teams of four players in indirect competition where the focus is killing bots to earn points rather than simply smashing your opponents into submission. We've also improved the tutorial and created practice areas where players can spend time getting used to FURY’s uniquely fast paced combat.”

“We've also made a number of changes to combat by increasing player survivability, lengthening the decision making time and increasing combat feedback. Furthermore, and in direct response to player's requests, we've made significant improvements to all items in the game. Tiers and rarity will be more meaningful and there will be greater incentives to choose higher Tier armor. This of course means players can spend even more time tweaking their favorite Incarnation to keep within our 1000 Equip Point limit."

"FURY has always been about player skill over button mashing and we think players will really enjoy the improvements to the combat system”, said Cameron McNeil, Lead Systems Designer. "We've also made a number of changes to the Sanctarum vendors, improved the User Interface and added a ton of bug fixes and polish to the game. We are looking forward to a large number of our customers and free trial players checking out the changes as we continue towards our goal of making FURY the Number One PvP game in the world."

The list of changes include:

  • Brand New Carnage Gametype: Carnage is team based Player vs Player vs Bots. Each player team consists of four players working together to slaughter the bots. Each bot killed will drop a Blood Token, which can be returned to the team base. Victory goes to the team who collect the most Tokens.Carnage will be released with three maps, designed specifically for Carnage.
  • New 1v1 Elimination: Prove that you are the best individual warrior! You'll need to master the four new 1v1 Elimination maps and carefully consider which combination of abilities will offer the right mix of survivability and damage potential. Will it be you who dominates the new 1v1?
  • Improved Tutorial: We've streamlined the tutorial and we now give players more information that will prepare them for the battles that lie ahead. New players can choose between Bloodbath Training Grounds, 1v1 Elimination or the new Carnage warzones and must complete 5 matches before being allowed into the main Sanctarum.
  • Repeatable Practice Area: Players can now return to the tutorial area at any time and practice their skills aginst a wide range of bots such as Healers, Wardens and Destroyers.
  • NPC Amalgamations: In the Age of the Chosen it will be much easier to find the NPC you need to earn and learn your abilities.The number of Trial Guide and Ability Mentor NPCs will be reduced significantly: you will now be able to learn all abilities for a single Archetype from just two NPCs.
  • Equipment System Changes: The power and rarity of all equipment obtained in the Age of the Chosen will be more closely associated with the tier of the item.Rare items will be of a higher tier, and carry significant advantages over lower tier items. Overall the power of enchantments on items has been reduced.
  • Combat Mechanics: All combatants will be given a little more time to think between attacks, with the global cooldown increasing to 1.3 seconds. Base health will be increased (from 2500 to 3000) and the bonus health obtained from equipment will also be increased significantly. Beware of the new Combat Fatigue debuff, however: the longer you are in combat and taking damage, the less effective healing will become.
  • Improved Interface: Numerous changes to the GUI will improve your experience in the world of Fury. The Artificer and Auctioneer interfaces have been improved. Abilities you currently have equipped will be marked in your ability list. In warzones we will be adding the option to save the entire combat log chat window contents after a match. The ladder value of all matches will be displayed at the end of each match.
  • Four New Abilities: Four new abilities have been discovered. Every character will gain access to these free-to-equip abilities!
    • Sprint: Temporarily increases the user's movement speed. This ability is self only.
      Liberate: Using this ability will break any disruption effects placed on the user. This ability also renders the user immune to stun, root, pacify, terror, mesmerize, knockback and teleport effects. This ability is self only.
      Elemental Purge: Strips the user of all their charges. A useful counter to charge manipulation. This ability is self only.
      Elemental Immunity: Temporarily renders the user immune to charge manipulation effects. Charges can still be generated and consumed through normal ability use. This ability is self only.
  • Bugs & Polish: The pile of squashed bugs littering the corner of our office is huge! A vast number of bugs have been fixed, and the general polish improvements are numerous.

The add-on is expected to be available for download on Dec. 14, 2007.


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