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'Speedball 2: Tournament' Coming to Steam

by Rainier on Nov. 5, 2007 @ 1:51 a.m. PST

Speedball 2 transforms the futuristic game setting with the help of state-of-the-art technology into a high-speed online sports spectacle. Offering international leagues, a large-scale ranking system and a virtual marketplace, Speedball 2 pulls all the registers of modern multiplayer gaming action.

The new subtitle perfectly reflects the fast-paced multiplayer action that Speedball 2: Tournament boasts through its innovative community platform.

In conjunction with features like match-making, player and clan profiles, leagues, and a ranking-system, the new name unmistakably communicates the distinction between the PC remake and other versions. A dedicated server solution and a renowned network middleware build the basis for gripping multiplayer and tournament action.

Speedball 2 spread like a wildfire in 1990. With its unique mix of future sports, uncompromising action, and riveting gameplay, the product became a legend in its own time: over two million gamers enjoyed it across all platforms.

Owing to the metallic graphic elements and a TV-style presentation, Speedball 2 created a grippingly futuristic setting. Heavily armoured and prepared for the worst, modern gladiators entered the arena to fight fierce battles to the death. Regularly, all hell would break loose when the steel ball was catapulted onto the field from the kick-off point. In the rush for the ball, brutal melees would ensue. Those who had captured the ball commanded their teams in a mad charge towards the opposing team’s goal, smashing through the defenders and suffering their head-on body checks. With uncompromising resilience, players drove their teams upwards in the league. With implemented team management, a two-player-mode and a ranking and championship system, Speedball 2 proved a milestone for the modern multiplayer scene. The press recognised the title’s groundbreaking achievement and showered the game with praise and awards.

In 2326, rival gangs form an ultra-violent action-sports league called Speedball to settle their deadly disputes. Two teams face each other in bloody battles for a steel ball. Nine on nine – in an all-out rush on the opponent’s goal; almost any malicious move is permitted. The highly anticipated sequel to the Amiga classic for the PC platform transforms the futuristic game setting with state-of-the-art technology into a high-speed online sports spectacle. Offering international leagues, a worldwide ranking system and matchmaking function, Speedball 2: Tournament pulls all registers of modern multiplayer gaming action. Fully customisable male, female and cyborg characters, dynamic sports battles, and a unique online community platform with online player and clan profiles will convince sports simulation enthusiasts, action fans, and e-sports experts likewise.

The true rock stars of the scene, the Bitmap Brothers, were responsible for the development of Speedball 2. Apart from this title, the British game manufacturer, founded in 1987, was behind such classics as Xenon Megablast, The Chaos Engine, Gods, Magic Pockets and Z.

In the third quarter of 2007, Frogster Interactive is set to publish Speedball 2: Tournament as the longed-for sequel to the Amiga classic. The new release on PC transforms the futuristic game setting with the help of state-of-the-art technology into a high-speed online sports spectacle. Offering international leagues, a large-scale ranking system and a virtual marketplace, Speedball 2 pulls all the registers of modern multiplayer gaming action. Fully customisable characters from cyborg to amazon, dynamic sports battles, and continuous community support will convince sports simulation enthusiasts, action fans, and e-sports cracks likewise.

Speedball 2 Tournament will be available via Steam at the end of Nov. 2007 and in stores this fall (only in Germany, Switzerland and Austria).

In all other territories the boxes will be available in the first quarter of 2008. The retail disc will use the same authentication technology used for Valve’s The Orange Box. Valve’s authentication technology enables Frogster to use a single master for multiple languages, to time retail activation worldwide by region, and to control grey marketing and unauthorized activations.

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