For the first time ever, testers will get a chance to enter the city where the characters live and breathe. They will also be treated to a variety of thrilling player-versus-player (PvP) battle modes such as team death match and radar domination, as well as the core systems, including Huxley’s unique quest mode, not seen before in standard online first-person shooter (FPS) games.
The second stage of testing for the highly-anticipated twitch-action massively multiplayer online first-person shooting (MMOFPS) game will take place from Dec. 13-17, 2007, in Korea. Registration for new local testers will begin in November, though gamers who took part in the first CBT will be able to participate as well.
Huxley received favorable marks as a dynamically original hyper-FPS game from gamers and media representatives who took part in the first CBT in September. The second CBT will primarily evaluate Huxley’s FPS elements through updated core battle play, as well as the complementary system stability elements.
“We’re highlighting the FPS elements in the first and second closed beta tests, and will roll out the much-anticipated MMO elements in later stages of testing,” said Nam-Ju Kim, chief executive officer, WEBZEN Inc. “I’m confident that this unique blend of MMO and twitch-action FPS game design in Huxley will have a dynamic and positive effect on the online gaming market.”
- Huxley delivers the excitement and rich gameplay experience of an MMORPG while combining the knuckle-whitening action of an FPS. Players can communicate with each other in a virtual online city, and participate in side battles with the intuitive PvP (player vs. player) system. Everything a character does in the Huxley world directly affects the success of not only the individual, but also of their race and party; from battles to behaviors, all interactions are linked to the survival of a character’s entire race.
- Huxley goes past traditional death match FPS gameplay by challenging players to adapt to new forms of combat to protect the interests of the camp. Servers will be solely dedicated to accommodate millions of users engaged in fast paced, large-scale combat. Players will require strategy and cooperation to achieve victory. Extensive multiplayer battle modes are available each with a variety of unique fighting techniques and special characteristics.
- Huxley has advanced A.I. that rivals other online games. Enemies in Huxley demonstrate remarkable intelligence, which can be used to a player’s advantage or demise. Quests in Huxley will take players on paths of intrigue to uncover conspiracies resulting in confrontations. Each quest is continually updated so players feel as though they are enjoying a new story mode every time they play.
- The characters in Huxley are continuously growing, which is rare in FPS games. Players are able to enhance their own combat styles by obtaining out-of-this-world weapons and new skills, which in turn continuously challenges players to adopt different gameplay styles as they progress.
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