A true police investigation, Sinking Island takes the point-and-click genre to new heights of gameplay and graphics, offering two different game modes, strategic management of a PPA (personal police assistant), immersive high-resolution environments and captivating characters, each with unique psychological profiles that evolve throughout the game.
At the base of a cliff on Sagorah Island, 82 year-old American millionaire Walter Jones is found dead next to his life's work; a massive Art Deco tower he had dreamed would become an elite getaway for international jet-setters. The only clues found at the scene include his wheelchair, abandoned at the edge of the cliff, and multiple scratches on his face. One of these scratches appears to have been made by a woman. Ten people were present on the island at that time of his death, among them the heirs to his vast fortune and legacy. Was his death an accident or murder?
Players assume the role of Jack Norm, a federal agent turned private dectective, who is taking a break in the atolls of the Indian Ocean when an old friend requests his assistance with the case. Jack has just three days to complete 10 gameplay missions, collecting valuable clues and storing evidence in his PPA. He will interrogate each of the 10 unusual suspects, using his keen deduction skills to determine who among them may have the most to gain from Walter Jones's death.
Name: Clara Jones-Mordane
Summary: Wife of Billy Jones, Clara is a portrait of decency. Always calm, smiling and understanding. Clara does not hate anyone, except maybe Walter Jones, whose company was in competition with her father's.
Name: Lorenzo Battaglieri
Summary: Architect chosen by Walter Jones to build his tower, Lorenzo frowns upon Jones, the megalomaniac, who wants to change his life's work and even breach certain safety rules.
As the end of the third day approaches, the island and its tower will begin to sink into the ocean. Players are given a choice between two styles of gameplay to carry out their quest:
- Race against time Mode: Jack races to beat the clock as clues disappear one by one. Players must complete each mission in time or it's "game over".
- Adventure Mode: Players complete the game at their leisure, without any time penalty or risk of "game over," fully immersing themselves in beautiful environments.
The "Race against time" mode can be completed in approximately 15 hours, and the Adventure mode in approximately 20 hours or much more.
Microïds will release Sinking Island in the United States in Fall 2007.
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