Shattered Suns delivers a "broader experience" for RTS fans by introducing five unique features, including three-dimensional battles, a moving battlefield, player-designed units, unique economic challenges, and an interactive campaign.
Clear Crown Studios has pushed the official release date for its sci-fi RTS by 2 months, from late March to May 30, 2008, giving the developers time to offer RTS fans a beta version that will give them a taste of all the new features added in recent months.
Among the new features that have been added since the last beta test, the next beta version of Shattered Suns will include a wide range of weapons with customizable payloads and delivery systems. In addition to causing explosive damage, weapon payloads will also include many new computer viruses and jamming devices. Weapon payloads will hit their targets using delivery systems with guided missiles, plasma charges, beams, pulse signals, or "autoemitters." Players will also have advanced defenses to protect their space ships and stations against advanced enemy weaponry.
Aside from new military features, the upcoming beta release will also include features that add more depth to the traditional RTS economic challenges. For example, players will be able to create unique trade networks of supply ships carrying resources between space stations. As new stations struggle to become self-sufficient, the player can quickly create supply lines to shift resources from wealthier stations.
As a science fiction game set in space, Shattered Suns features dramatic battles between warring space ships that take place in all three dimensions of space. Players command their space ships to fly to any point in three-dimensional space with only one or two mouse clicks. By literally giving players a whole new dimension of game play, players can execute interesting new strategies and tactics, such as ambushing the enemy from above or assaulting an enemy from every possible angle.
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