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Saga

Platform(s): PC
Genre: Online Multiplayer
Publisher: Silverlode Interactive
Developer: Silverlode Interactive

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'Saga' - 3 New Screens

by Rainier on Feb. 5, 2007 @ 1:17 p.m. PST

Saga is a persistent world RTS in an epic fantasy setting. Players collect troops, build armies, conquer new lands and build up kingdoms, complete with resource collection, city building and peasant management. Saga’s features include massive armies, multiplayer questing, an auction house for trading troops and spells, guild wars and espionage.

About Saga – Saga is a persistent world RTS in an epic fantasy setting. Players collect troops, build armies, conquer new lands and build up kingdoms, complete with resource collection, city building and peasant management. Saga’s features include massive armies, multiplayer questing, an auction house for trading troops and spells, guild wars and espionage.

Saga’s features include military questing, an auction house for trading troops and spells, guild wars, espionage, and more. Kingdoms and armies gain permanent experience that carries forward perpetually for a more realistic and more exciting RTS experience.

Additionally, Saga brings the excitement of collectible gaming to the online environment. Rather than pay subscription fees, in Saga you pay as little or as much as you decide. Just as in collectible card or miniatures games, players can buy ‘booster packs’ of random troops and spells, which are traded and customized to create the strategic army of choice for each player.

“It’s been a challenge, but the concept has huge potential,” says Dallan, sporting a hunting cap, lit only by the glow of a half-dozen computer screens. “We’re blazing a lot of trails, doing a lot of things that have never been done before in the RTS genre. But at this point we’re pretty much there—we’ve succeeded in delivering the SAGA game design we set out to achieve.”

The SAGA team have overcome any number of development obstacles: the networking, security, and persistency databasing of collectible, upgradable armies has been a colossal accomplishment, the first of its kind.

SAGA internal alpha testers are getting a taste of collectible persistent strategy gaming already. Player responses have been extremely positive. Their enthusiastic feedback has been invaluable in redesigning many game elements.

SAGA is slated for Beta release in Spring 2007. Visit our website to learn more, or to sign up for alpha/beta testing.

Saga has no subscription fees. Players pay as little or as much as they decide, by purchasing ‘booster packs’ of random troops and spells, which are traded and customized to create the strategic army of choice for each player.

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