'We’re excited to be working on a project that combines the best of what we love from three distinct genres,’ says Geoffrey MacDougall, Producer and Lead Designer. ‘We’ve had this idea for a while and are pleased that web-based technology has reached the point where we can achieve our vision for strategically complex, character-driven, and fast-paced game play.’
Rise & Ruin will feature 600 attack, defense, and specialty cards building on 4 core combat skills, 4 unique defense skills, 5 diverse magic skills, and 12 specialty categories. The cinematic action and adrenaline-driven sequences triggered by each card will add visual intensity to the strategic card collection and deck-building. The RPG-style character development – skills and attributes that modify the cards – will foster an in-game community similar to those found in more traditional MMOGs.
Rise & Ruin players will be able to challenge each other to dramatic online duels and participate in organized tournaments. They will customize their avatars to reflect their personal style. Players will even be able to train their characters and trade cards with their friends through their mobile phones. Similar to other micro-transaction-based games, players will have the unrestricted option of playing for free, for as long as they wish, with additional perks and content available for purchase within the game.
In a universe plunged into war, four species fight a desperate battle for survival and dominance. Descendants of the great dragons of yore, the arrogant Ralak plunder and slay for motives no more noble than greed and idle amusement. The sleek and insectile jix’Su fight as a collective, risking all in defense of their Queen while internecine havoc weakens the race from within. Usually content to live and let live, the Keldei transform into implacable, relentless enemies when the tranquil forest world they and their animal ancestors call home is threatened. Finally, the Vedyn - ephemeral, mystical beings of purest energy – pledge allegiance to none and to nothing but the holy ideals of order and balance.
Forced into conflict by the irresistible warp and weave of history’s tapestry, each species needs champions who will bring the strength, skill, and luck that will help them triumph. Which side will win your loyalty?
Rise & Ruin is an online trading-card game evolved from three categories of products with rich and successful histories. Rise & Ruin features the strategic card collection and deck building of card-based games, the cinematic action and adrenaline-driven sequences of competitive fighting games, and the character development of role-playing games. Players will craft their ideal characters and then meet in the game world to seek glory in battles and tournaments.
- Strategic. Compile virtual ‘decks’ of attack and defense cards that build on their characters’ strengths and their opponents’ weaknesses.
- Quick. Put it all on the line through quick decisions and luck in the heat of competition.
- Cunning. Negotiate with other players to form teams, build alliances, and trade cards.
- Active. Increase their chance of success by training their characters’ skills and abilities through communication and instruction.
- Enjoy diverse and evolving game play involving more than 600 attack, defense, and specialty cards building on 4 combat skills, 4 defense skills, 5 magic skills, and 12 specialty categories
- Experience thrilling and cinematic graphical combat sequences. Worth the price of admission alone.
- Train and interact with your character through a unique mobile phone-based system that lets you ‘carry’ your character with you wherever you go. During recess, in the car, at your grandmother’s house for Sunday dinner…
- Play with or challenge your friends through organized tournaments
- Wheel-and-deal through web and mobile phone-based card trading
- Have you friends, teammates, and fans watch your battles within interactive audience chat rooms
Rise & Ruin is being produced through the financial support of Telefilm Canada, Administrator of The Canada New Media Fund, funded by the Department of Canadian Heritage, Government of Canada.
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