What started out as a local mind-control scheme has grown to global proportions, with links to the media, the mafia, the U.S. government, and the world wide web. Now it's up to canine shamus Sam and his mildly psychotic rabbity-thing sidekick Max to storm a bizarre lunar paradise and confront the mastermind behind the plot. But will they be able to deliver the unassuming world populace from the jaws of tranquility and prevent an eternity of hypnotic enslavement?
"Over the past seven months, we've had fun developing the Season 1 story and seeing the fans' reactions," says Telltale CEO Dan Connors. "The finale stands on its own as a game, but it's going to be especially satisfying for the players who have been with us all season long."
"Sam & Max: Season 1 is a testament to the fact that true episodic gaming can be successful," said Ricardo Sanchez, GameTap's vice president of content. "We look forward to continuing to work with Telltale on more groundbreaking projects."
The Sam & Max season finale will debut on GameTap on April 26, followed by its worldwide release on Telltale's website on May 10.
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