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'Atelier Iris 3: Grand Phantasm' (PS2) - 30 New Screens

by Rainier on April 3, 2007 @ 5:04 p.m. PDT

Atelier Iris 3 brings new designs, characters, and an epic story with new systems. It will give players more control and enjoyable game play experience by featuring the Active Cost Card Battle System and the Symbol Encounter System, as well as a Synthesis that is interesting, creative and challenging than the last two titles in the series.

Since it features a combination of the new game play with a taste of the original Atelier Iris, anybody, both new and returning players can enjoy its warm, comical, yet serious, adventure storyline.

“We take great pride in providing a great gaming experience,” said Haru Akenaga, president of NIS America, Inc. “We welcome the new direction Atelier Iris™ 3 is taking with its combination of new game systems, design, and user friendliness; I can’t wait to play the U.S. version.”

Long ago, the power of alchemy allowed people to travel between different worlds through dimensional gates; however, with the collapse of the first great civilization, people lost the means to “jump” worlds. A long time has passed since the great destruction and now people once again are unlocking the mystery surrounding the dimensional gates and adventuring to unforeseen territory, seeking the magical book of infinite wisdom.

Key Features

  • With the fast paced ACCB system, battle sequences are ordered by cards that represent the characters’ action order. The quicker the character, the faster their action turn comes around.
  • An innovative change for AI 3 is the introduction of a symbol encounter system. Players will no longer randomly encounter enemies, but visually confirm and engage them.
  • Unlike previous Atelier Iris titles, the all-new Atelier Iris 3 adopts a guild quest system. With this system, players can easily accept quests and missions that the guild posts.
  • Job class system –Blades Master
  • Comprehensive item/weapon crafting
  • Breathtakingly beautiful animated artwork

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