Containing a powerhouse think-tank of some of the greatest minds in the video-game industry, Chief Operating Officer Christopher Davis had this to say: "These guys are masters of their craft with more than 24 games under their belts. They have created some amazing and hugely successful titles making us a supremely well-built team of top-notch game veterans. We have created a truly unique company at a great time in our industry.”
By embracing cutting edge in-house tools and engines, Atomic Robot Games’ focus is on creating innovative games by pushing the boundaries of what the industry thinks of as standard. Like only an independent studio can, Atomic Robot Games will blaze a trail into a new generation of handheld and console games.
Tristan Grimmer, Chief Technology Officer, says, "One of the most important aspects of any game company is their in-house technology. Atomic Robot Games is no exception. We've developed a proprietary engine and in-house tool-set that will allow us to create some remarkable game-play experiences.”
Creative Director, Ken Thurston, says, "These guys are like family - we have a lot of history. From Black Box to EA with titles like ‘Need For Speed’ we're veterans in the industry, and we know our stuff! Since day one our mantra has been ‘game play first.’ At Atomic Robot Games that will be the creative foundation for all our titles. I'm very excited."
Currently in talks with publishers, Davis says, "We have the men. We have the tools. We have the plan. And now...We have the way to create a truly exciting, visceral experience for the new age of game player. There are some powerful ideas about to be unleashed in the near future, and I am exceptionally proud to be a part of it!"