Brothers In Arms is based on the true story of the 502nd Parachute Infantry Regiment of the famed 101st Airborne Division who were dropped behind German Lines on D-day. Players assume the role of Sergeant Matt Baker, a paratrooper (based on Harrison C. Summers and various other people), and the leader of an airborne squad from Fox Company. The Brothers In Arms games are a tactically accurate, "first-person shooter" style of game that combine meticulously researched and historically accurate weapons, weather, and environments with the excitement of first-person, "squad level" command in the European Theater during World War II. The missions range from dropping into France on June 6th to the final defense of Hill 30 eight days later.
Brothers in Arms: Hell's Highway is the third entry in the Brothers in Arms series of video games. Once again players can reprise the heroic role of Sergeant Matt Baker, a soldier of the 101st Airborne Division, during Operation Market Garden in the late stages of World War II. The game has many new features, including the ability to command a further squad, from a selection of new specialized units (Bazooka Teams, Machine Gun teams, Mortar Teams, as well as Radio Teams with which to call in artillery support).
Although exact details of the comic book series are in development now with creative and cover artists being kept a closely guarded secret, Dynamite plans for the series to incorporate all the intensity and accuracy of the Brothers in Arms video games. Information on the creative team and scheduling for the series will be released in the coming weeks.
Dynamite stated, "Brothers in Arms is one of the most popular video games in the market today. This should open up new doors for Dynamite, as well as for comic and gaming retailers. We're going to launch this with a unique initiative! This should lead to existing comic fans who have not played the game to sample it, and fans who do play the game can come in to purchase the original comic at the same time. This is a whole new adventure for us on so many levels, and we’re really excited to have this opportunity to add another genre to our list of growing titles. Creative details are still in the preliminary stages, but based on the overwhelming response and praise we’ve had regarding our titles to date, we’re positive that comics fans, fans of the game, as well as military enthusiast and action seekers will be blown away by this new addition to our 'dynamite' line up! We're showcasing images from the game to let fans know we're going after the cannon of the game, but with the 'dynamite' ability to execute Dynamite has shown!"
President Gearbox Randy Pitchford stated, "Almost every developer can point to comic books as an influence and inspiration in making games. To say we're delighted to be working with Dynamite Entertainment would be an understatement. I'm excited by Dynamite's dedication to quality comics through art, story telling, and collaboration with the game makers here at Gearbox Software. I expect that the Brothers in Arms comic series will be an extremely high quality book."
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