Medieval II: Total War Kingdoms will feature 4 brand new campaigns, including an opportunity to more fully explore The New World that was unlocked toward the end of Medieval II. In the Americas campaign, players will be able to retrace the steps of Hernán Cortés in 1519, as he seeks to explore and conquer The New World. Players can earn the support of Spain and explore the mystery and riches of the New World, or take control of the Aztec or Native American factions and call on the Gods and the bravery of vast armies to see off this new threat.
Three other campaigns will offer more detailed “magnifying glass” campaigns within Great Britain, Northern Europe and the Holy Land, with many more regions than were originally shown in Medieval II. Featuring 13 new playable factions and over 150 new units, Kingdoms will allow players to control thousands of men on a single battlefield and lead them into conflict with new hero characters such as Richard The Lionheart and Saladin, each armed with new, powerful battlefield abilities. In addition, players will use moated forts to garrison vast armies or seize control of key strategic points and explore new technology trees, governed by religion and prestige.
Players can experience a bloody clash between pagans and Christians in the Northern European Teutonic Wars, or take control of one of 5 factions in the Britannia campaign when England faces war on 4 fronts as once conquered lands rise up against them. Kingdoms will also include a new expanded Crusades campaign, where players renew their fight for control of the Holy Lands, with new factions, devastating new units (such as the terrifying Greek Flame Thrower), legendary heroes and powerful holy relics.
- Four new, epic campaigns – The Americas, Britannia, The Crusades, and The Teutonic Wars.
- 23 playable factions including Aztec and Native Americans.
- Over 150 new units, including the devastating Greek Firethrower
- Control multiple armies in battle – command reinforcement armies.
- New hero characters with powerful new battlefield abilities
- A huge array of historical characters and events.
- Build permanent forts to garrison troops or seize control of key strategic points
- New technology trees influenced by Religion and Prestige
- New Mission types
- 6 New Multiplayer scenarios and 20 new Custom Battle maps
- Compatible with the new Hotseat multiplayer mode
Medieval II: Total War Kingdoms will be released for PC in autumn 2007.
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