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Company of Heroes

Platform(s): PC
Genre: Strategy
Publisher: THQ
Developer: Relic

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Company of Heroes' Creators Form Smoking Gun Interactive

by Rainier on June 4, 2007 @ 10:57 a.m. PDT

In Company of Heroes gamers will experience the journey of the brave men of Able Company in a deep single-player campaign that begins with the invasion of Normandy through their fight across Europe, all set against the most dynamic battlefield ever seen in a game. Company of Heroes' completely destructable environment means no two battles ever play out in the same way. Advanced squad AI delivers startling new realism and responsiveness, bringing soldiers to life as they interact with the environment and execute advanced squad tactics to eliminate the opposition forces.

Smoking Gun Interactive Inc, has been founded by John Johnson, Angie Radwan-Pytlewski and Drew Dunlop all former senior staff from Relic Entertainment. The studio is led by CEO and Creative Director John Johnson who was previously the Director of Franchise Development and Producer on Company of Heroes, while Angie Radwan-Pytlewski served as Art Director and Drew Dunlop as Lead Programmer on the critically acclaimed real-time strategy hit.

"The team at Smoking Gun has worked passionately together for over 7 years, building teams that have created the most critically acclaimed games in their genre." said John Johnson CEO and Creative Director, "As the industry evolves so do the ways that people interact with video games. With our collective input Smoking Gun will be at the forefront of producing innovative best-selling titles, that really push the envelop further than we've gone before”,

Working with Smoking Gun Interactive are key personnel from the team that created Company of Heroes including the Audio Director Crispin Hands and Story and Script Writer Duane Pye. Collectively the management and executive team have over 30 years of experience and have worked on best-selling franchises including Company of Heroes, Impossible Creatures, Homeworld, Need for Speed, NHL, NBA Live and FIFA Soccer. With their collective experience in leading passionate teams and creating award winning products, Smoking Gun is destined to become one of the industry's leading premier development studios.


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