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Darksiders

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: THQ
Developer: Vigil Games
Release Date: Jan. 5, 2010 (US), Jan. 7, 2010 (EU)

About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games...

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'Darksiders: Wrath of War' (PS3/X360) Unveiled - Screens

by Judy on July 11, 2007 @ 6:25 a.m. PDT

Darksiders is an original action/adventure game that will plunge players into a near future world devastated by the apocalypse, giving you the ability to experience the supernatural destructive power of WAR, one of the four horsemen of the apocalypse, as he explores a demon ravaged world -- seeking revenge and ultimate redemption with a vast array of modern and mythical weaponry.

Developed by THQ's internal development studio Vigil Games, including founding member and legendary comic book artist Joe Madureira, Darksiders: Wrath of War gives players the ability to experience the supernatural destructive power of WAR, one of the four horsemen of the apocalypse, as he explores a demon ravaged world -- seeking revenge and ultimate redemption with a vast array of modern and mythical weaponry.

"Our internal studio Vigil Games is combining proprietary next-gen gaming technology and a graphic novel visual style to bring open-world gaming to the action-adventure genre like never before," said Kelly Flock, executive vice president of worldwide publishing, THQ. "We believe the game's combination of a deep yet easy to control combat system, seamless open-world exploration and the artistic vision of legendary artist Joe Madureira will make Darksiders: Wrath of War a must have game in 2008."

"With Darksiders: Wrath of War we want gamers to step into the role of WAR and feel the ultimate power of being one of the Horsemen of the Apocalypse," said David Adams, general manager, Vigil Games. "Joe Madureira has created a classic story of exploration and revenge and we've used that as the foundation for ultimate sword-clashing, rocket-firing, super hero adventure."


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