As the story of this expansion unfolds, players will delve into eighteen vast dungeons to face untold enemies, search for clues about the menace facing the world, and uncover new weapons they can use in the final confrontation. These immersive, multi-level dungeons will take characters deep beneath the earth and expose them to challenges the likes of which have never been seen in any Guild Wars game to date.
Heroes are born in the crucible of conflict and tempered in the flames of battle. Their deeds shine throughout history as a beacon of hope to those who must rise to defend the world in ages to come, becoming part of the legend of the land. The legends forged within Prophecies, Factions, Nightfall, and the Eye of the North will not be forgotten in the future world of Guild Wars 2.
Your deeds from the original Guild Wars campaigns will be commemorated in the Eye of the North expansion in your Hall of Monuments. The Hall of Monuments will reflect the achievements you earn in Eye of the North as well as those earned in Prophecies, Factions, and Nightfall. You will even be able to show off your hall to friends. Then, when Guild Wars 2 arrives, each of these monuments will correspond to special features your Guild Wars 2 characters can "inherit" from your own legendary past, giving you access to exclusive titles, companions (Heroes and pets), weapons, attire, and miniatures. These inherited items are unique: there is no other way within Guild Wars 2 to acquire them.
"Guild Wars has one of the most committed and loyal player bases I've ever seen, and Guild Wars: Eye of the North is our way of delivering prized content to veteran players and creating a link to the future of Guild Wars," said Jeff Strain, co-founder of ArenaNet.
Guild Wars: Eye of the North Features :
- Reveals what happened in Tyria after the end of Guild Wars: Prophecies
- Introduces the Norn and Asura, which you can enlist as Heroes
- Primarily set in the dungeons and caverns north of Ascalon
- 100% max-level content
- The Hall of Monuments - Provides access to exclusive Guild Wars titles, companions, miniatures (mini-pets), armor, and weapons that are not obtainable in Guild Wars 2
- 18 new multi-level dungeons
- 150 new skills across all ten Guild Wars professions, of which 50 are special PvE-only skills
- 10 new Heroes
- 40 new armor sets across all ten Guild Wars professions
And for those looking even further down the road at Guild Wars 2, Guild Wars: Eye of the North will provide a Hall of Monuments where players' accomplishments are memorialized and eventually inherited by their Guild Wars 2 characters, unlocking exclusive items and bonuses in Guild Wars 2.
The Guild Wars: Eye of the North expansion will be available to the public on August 31, 2007 for an expected price of $39.99 (£24.99 / €34.99) from retailers in North America and Europe, as well as through the NCsoft store at PlayNC.com and in the Guild Wars in-game store.
Guild Wars: Eye of the North will require at least one of the previous Guild Wars campaigns (Prophecies, Factions, or Nightfall) in order to play. It’s a game that will benefit long-time players of the Guild Wars games, with all of the content targeting existing Guild Wars characters.
More articles about Guild Wars: Eye of the North