Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
The dark templar hail from very different roots, but the powers at their command are no less awe-inspiring. While the high templar unleash fire and lightning, the dark templar stalk the shadows, swathed in darkness. However, both branches of the templar tradition share the ability to merge their souls to form a deadly archon.
These swirling, burning effigies of the protoss spirit radiate incalculable power. Their devastating psionic storms can be unleashed against cowering enemy forces both in the air and on the ground. With the halves of the protoss race reunited, an archon can now be brought into being by the merge of two high templar, or two dark templar, or even the unification of a dark templar and a high templar. Although the protoss are loath to sacrifice valuable templar, those who do achieve this final level of commitment are forever honored in the memories of their people.
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net®. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows and Macintosh PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.
More articles about StarCraft II