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World in Conflict

Platform(s): PC, Xbox 360
Genre: Strategy
Publisher: VU Games
Developer: Massive Entertainment,

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'World in Conflict' (X360/PC) Open Beta Starts July 11

by Rainier on July 7, 2007 @ 12:28 a.m. PDT

World in Conflict features a "what if?" story, where the Cold War didn't exactly end as we know it, and the Soviet Union hadn't collapsed, instead invades the U.S. Resource gathering has been replaced by "tactical aid" credits that you can spend on calling in reinforcements, WiC now also sports a first-person view mode, and is, of course, multiplayer enabled.

The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.

World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.

World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe. NATO responds in force only to be met on a second front -- a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs.

Gamers who participate in the World in Conflict July BETA Test Event will be able to square off in two multiplayer maps featuring Soviet and American forces, as well as a “Tutorial” mission.

In addition, gamers who have pre-ordered World in Conflict through participating retailers will receive access to a third, exclusive map featuring Soviet and NATO forces doing battle. Gamers who pre-order the game any time between now and when the BETA closes at the end of July, will immediately be given access to the additional exclusive map.

The World in Conflict July BETA Test Event will showcase:

  • Two multiplayer maps: “HomeTown” and “Farmland”
  • One multiplayer map EXCLUSIVE to pre-order customers: “Riviera”
  • Multiplayer matches hosting from 1v1 to 8v8 games
  • Tutorial mission

New Features in the World in Conflict July BETA Test Event since the June Closed Beta Event Include:

  • Clan Matches are now enabled
  • Clan Ladder/Ranking are now enabled
  • Replays are now enabled
  • Player-uploaded graphics on vehicles now enabled
  • Performance enhancements have been made
  • Multitude of tweaks and polish
  • Major updates have been done to voice and sound files
  • DX10 features are now enabled

Game Features

  • Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry Bond
  • The latest version of Massive's proprietary Masstech engine allows for a full 360 degree range of camera control and features advanced lighting and physics effects
  • As the battle rages, the world environment pays the price -- every object in the game will crumble under the force of war, including cars, buildings and forests
  • Using Massive's proprietary Massgate multiplayer server system, World in Conflict will support up to 16 players for head-to-head and team-based battles
  • Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons
  • Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists; multiplayer teams will need to master each role for maximum effectiveness

World in Conflict will be available at retail stores across North America on September 18, in Europe September 21st, and later this fall on Xbox 360.

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