"The MX vs ATV franchise is the entrenched off-road leader and has evolved into one of the top racing properties," said Bob Aniello, senior vice president of worldwide marketing, THQ. "The expansion to the Xbox 360 and PS3, and innovative game-play made possible with the franchise's debut on Wii and Nintendo DS, position MX vs ATV Untamed to significantly grow our global share of the racing market."
"We've taken the core MX vs ATV racing experience and tailored game-play to match the strengths of each individual gaming machine," said Jack Sorenson, executive vice president of worldwide studios, THQ. "The Xbox 360 and PS3 versions, Wii and PlayStation 2 system versions, the PSP system version, and the DS version will all deliver unique experiences that capture the franchise's strengths and maximize the fun gamers have on their system of choice."
MX vs ATV Untamed is bringing Rainbow Studio's Rhythm Racing physics engine to the Xbox 360, PS3, Wii and Nintendo DS for the first time as players battle to own the off-road. Rainbow's physics have been supercharged with all-new improvements for next-gen action, featuring throttle based power-slides, near upside down whips and new scrubs at full speed, giving players more control than ever before while keeping the smooth, authentic feel not found in any other racing game. Players will compete in new event types, race with all-new vehicles and experience the ultimate X-Cross career mode, where they must master all eight vehicles, including the new ORV Sport. The largest, most detailed racing worlds to date will showcase all-new modes and event types, pitting racers against logs, rocks, mud pits and more in EnduroCross and letting players tear through treacherous trails with all the vehicles competing against each other in Opencross. Stadium-based Supercross racing will be returning, with all the top Motocross and ATV professional riders, and the entire game will be available online.
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