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Interplay Still Planning 'Fallout' MMO

by Rainier on Aug. 14, 2007 @ 7:24 p.m. PDT

Interplay announced earnings for the Q2 2007, reporting a net income of $5.46 million, compared to last year's $2.06 million. The results are mainly due to the sale of its Fallout license to Bethesda (for $5,750,000), while itself obtaining an exclusive license, under certain conditions, to use the IP for developing a Fallout MMO.

Net revenues for the three months ended June 30, 2007 were $5,812,000, an increase of 2,431% compared to the same period in 2006. During the second quarter the Company sold the rights to "Fallout" in the amount of $5,750,000 and obtained an exclusive license, under certain conditions, to use the IP for the purpose of developing an Interplay branded "Fallout" Massively Multiplayer Online Game (MMOG).

Net revenues for the six months ended June 30, 2007 were $5,893,000 a increase of 1,708% compared to the same period in 2006 mainly attributable to the sale of the "Fallout" Intellectual Property.

Commenting on the results, Interplay Chairman and Chief Executive Officer Herve Caen said, "I am pleased with the progress the company has made, particularly with our debt load, which has improved from $59 million in December 2001 to less than $3 million today. With that difficult period behind us, we are focused on securing funding for development of a Massively Multiplayer Online Game (MMOG) based on the popular Fallout franchise. Along with our strategy of leveraging our existing portfolio of intellectual gaming properties, Fallout Online will play a key role in the future of Interplay."

Originally released by Interplay in 1997, Fallout places a player in the role of a vault dweller who ventures into a post-apocalyptic world of mutants, radiation and violence. The game has been widely hailed as one of the outstanding role-playing games and video games of all time.

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