"We are taking the Conflict series in a new direction, making it more explosive and mature," said Robert Lindsey, Executive Vice President of Sales and Marketing, Eidos Inc. "Conflict: Denied Ops delivers large-scale Hollywood style action sequences in real-world political hot spots, sure to appease fans of the FPS genre."
When the US government needs to act, but can not afford to be associated with the operation, deniable operatives are dispatched. Members of the unit must bear no identity; no objects, papers or clothing that could associate them with the government. Their task is to do anything necessary, no matter how ruthless, to dissolve the threat.
Conflict: Denied Ops puts players in control of two of these merciless operatives, each of them highly specialized in both weapons and military tactics. With gameplay focused on accessible two-man tactics, utilize simple commands and switch seamlessly between team mates to lay down covering fire, explore diverging paths, create distractions and pin the enemy under fire.
Making full use of Pivotal's new Puncture Technology, Conflict: Denied Ops features a highly destructible environment, allowing players to utilize new tactics such as shooting through walls to create sniping holes or blasting open new paths to take the enemy by surprise. Fighting for a good cause, does not mean they have to play by the rules. Brutalize the opposition, blast down buildings, and destroy everything in true Hollywood fashion - all throughout politically sensitive areas across South America, Africa and Russia.
"Conflict: Denied Ops delivers what people want in an action game," said Matt Gorman, Director of Marketing, Eidos Inc. "It's brutal, explosive, and easy to pick up and play yet still incorporates advanced co-op and environmental tactics."
Conflict: Denied Ops is scheduled for release in Spring 2008.
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