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Lost Empire

Platform(s): PC
Genre: Strategy
Publisher: Paradox Interactive
Developer: Pollux Gamelabs

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Lost Empire' - v1.04 Patch Available NOW

by Rainier on Aug. 6, 2007 @ 5:23 p.m. PDT

Lost Empire is a turn-based space strategy game set in the 47th century featuring an epic storyline about the struggle for survival of the seven remaining civilizations in the galaxy and their battle with the mad goddess Enais. The game features a new approach to storytelling for the 4x-genre, vastly different strategic gameplay among the seven playable races, a galaxy of up to 5000 solar systems for the player to explore, and a huge multi-linear and multilevel tech tree.

Get the Lost Empire v1.04 Patch off WP (14mb)

Patch Notes for Patch 1.04 Final:

  • Leader names are now read from a file (Greatly improving names), more on this later.
  • The starting distance can now be chosen freely. (You can now start Much further apart)
  • When designing a new ship, instead of scrapping all ships with the old design, the player can now select to upgrade them, for a price....
  • All sciences can be seen by toggling a check box
  • All resolutions from 1024x768 and up are now supported
  • Wide screen is now supported
  • Tweaked Starvation to kill at max 20% of inhabitants in one turn
  • The text for level 18 moon base is no longer missing
  • The AI can no longer build more than level 18 moon bases
  • The pop up on expand base in planetology is no longer stuck when reaching level 18 moonbase
  • When clicking on a news item concerning fleet / planets, in addition to centering on the event, the fleet / planet will now be selected.
  • The game can now be run in XML 3.0 mode
  • You can now go directly to news event from the news window
  • Drone and Fighter bug will no longer disappear (fixed again)
  • You can no longer activate designs with less than 0 free space

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