Saga is a persistent world RTS in an epic fantasy setting. Players collect troops, build armies, conquer new lands and build up kingdoms, complete with resource collection, city building and peasant management. Saga’s features include massive armies, multiplayer questing, an auction house for trading troops and spells, guild wars and espionage.
Saga’s features include military questing, an auction house for trading troops and spells, guild wars, espionage, and more. Kingdoms and armies gain permanent experience that carries forward perpetually for a more realistic and more exciting RTS experience.
Additionally, Saga brings the excitement of collectible gaming to the online environment. Rather than pay subscription fees, in Saga you pay as little or as much as you decide. Just as in collectible card or miniatures games, players can buy ‘booster packs’ of random troops and spells, which are traded and customized to create the strategic army of choice for each player.
Saga is set in a persistent world built by Dallan Christensen (Lead Programmer of Starcraft: Brood War). Events in the world of Saga go on 24/7 as your kingdom continues to function when you’re offline- your resources continue collecting, your kingdom continues to defend against enemy assassins and espionage attempts, and guild wars progress as your friends and enemies play.
The announcement comes during a highly successful beta test for the innovative online game, which has drawn praise from critics and has captivated more than 15,000 gamers from around the world so far with its unique gameplay and pricing structure.
Saga Games also announced that the ongoing open beta test of the game — which began on July 5 and is available for download at PlaySaga.com — has been a resounding success, with more than 15,000 players signed up. Players are already enthralled by the grand-scale strategic warfare and captivating marketplace: more than 5000 booster packs have been purchased during the beta test, with some players buying well over 100! Newcomers to Saga need not fear: beta accounts will be partially wiped when the final game is available, and players who purchased booster packs during the beta test will have their credits transferred to the final game.
“We’re thrilled with the response from fans and critics,” said Jason Faller, Producer at Saga Games, LLC. “It’s been great to see players getting so wrapped up in buying booster packs, trading units and spells, and building their ultimate fantasy armies… and we’re only in beta testing! We can’t wait to unleash the final game — along with new units, spells and quests — and continue to support our vibrant community with new content on a regular basis.”
Saga’s features include:
- Five distinct factions (Light, Machines, Magic, Nature, and War); each with its own races, powers and buildings.
- Over 100 unique troop types, plus thousands of possible armor and weapon upgrades.
- Over 100 buildings
- Spells and special abilities to turn the tide of battles and impact game play
- Quest and campaign across the land to earn experience and win treasure to enhance your kingdom.
- Form guilds of online allies; then join forces in war against other guilds for fortune and glory.
Saga is currently scheduled for a Fall 2007 release.
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