Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including clairvoyance, alchemy, blood magic and exorcism.
Clive Barker’s Jericho leads the Jericho Team toward a source of ancient evil so supremely powerful that it has broken through time into our world and is threatening to engulf the Earth. At ground zero lies the Middle Eastern city of Al-Khali, the site of a huge, secret archaeological dig and paranormal research centre, now the heart of a dimensional rift.
Players must navigate Al Khali’s labyrinthine of streets, alleys and structures, moving block by block in search of the rift. As the squad approaches the target, the city now crawling with hellish denizens emerging from the source, the team is forced to rely less and less on traditional weapons and instead on harnessing their combined psychic abilities to defeat the supernatural nemesis no matter how horrific their looks or attacks may be.
The Jericho squad is a seven-man strike force for the U.S. Department of Occult Warfare, sent into the Middle Eastern city of Al-Khali to investigate an intense level of paranormal activity. Throughout the game, players will be able to play as, and switch between, the members of the squad – each of them skilled in modern warfare and individual para-psychological disciplines, such as telekinesis, blood magic, exorcism and more.
Delgado is the squad’s heavy weapons expert and a skilled Pyromancer – one who speaks with fire. The source of his power is the entity of a living flame, a fire spirit, which lies encased within a protective shell on Delgado’s right arm.
In combat, Delgado unleashes the spirit as a roaring flame. Responding to Delgado’s commands, the fire spirit becomes a formidable weapon, razing the nightmarish enemies in its path. However, use of this fearsome living weapon comes at a cost: while the spirit is free, Delgado’s arm burns with a searing pain, draining his energy. To be effective in combat, players must balance the use of the spirit against torturing Delgado to exhaustion.
Licensed by Alchemic Productions, Clive Barker’s Jericho is currently in development at Mercury Steam. The game will utilise the Madrid-based studio’s new proprietary next-generation graphics engine to bring the monsters and demons from the depths of Barker’s imagination to life. The engine marries photo-realistic art with hyper-realistic colour and lighting effects to achieve a uniquely dark and almost surreal visual atmosphere, dropping players into the heart of Clive’s chilling interactive nightmare
Clive Barker’s Jericho is now in development for PS3,Xbox 360 and PC and is schedule to launch late in 2007.
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