Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including clairvoyance, alchemy, blood magic and exorcism.
Clive Barker’s Jericho leads the Jericho Team toward a source of ancient evil so supremely powerful that it has broken through time into our world and is threatening to engulf the Earth. At ground zero lies the Middle Eastern city of Al-Khali, the site of a huge, secret archaeological dig and paranormal research centre, now the heart of a dimensional rift.
Players must navigate Al Khali’s labyrinthine of streets, alleys and structures, moving block by block in search of the rift. As the squad approaches the target, the city now crawling with hellish denizens emerging from the source, the team is forced to rely less and less on traditional weapons and instead on harnessing their combined psychic abilities to defeat the supernatural nemesis no matter how horrific their looks or attacks may be.
Wilhelmina "Billie" Church was born into a snake handling Christian sect in rural Tennessee. Her family’s congregation believed Billie was gifted with divine powers of healing and protection as evidenced by the "miracles" the child worked by drawing her own blood and writing "angelic script" with it.
As word spread of the child’s perceived powers and the fervent devotion of her followers, the Tennessee State authorities launched an investigation which resulted in "Billie" being taken into custody. Her experience whilst under the care of the State was exceptionally traumatic and included several suicide attempts. Her unusual past has come at great cost; she remains paranoid that her cult will come looking for her and has a continuing history of symptoms associated with schizophrenia and disassociated personality disorder.
Her past haunts her to this day.
The Jericho squad is a seven-man strike force for the U.S. Department of Occult Warfare, sent into the Middle Eastern city of Al-Khali to investigate an intense level of paranormal activity. Throughout the game, players will be able to play as, and switch between, the members of the squad – each of them skilled in modern warfare and individual para-psychological disciplines, such as telekinesis, blood magic, exorcism and more.
Licensed by Alchemic Productions, Clive Barker’s Jericho is currently in development at Mercury Steam. The game will utilise the Madrid-based studio’s new proprietary next-generation graphics engine to bring the monsters and demons from the depths of Barker’s imagination to life. The engine marries photo-realistic art with hyper-realistic colour and lighting effects to achieve a uniquely dark and almost surreal visual atmosphere, dropping players into the heart of Clive’s chilling interactive nightmare
Clive Barker’s Jericho is now in development for PS3,Xbox 360 and PC and is schedule to launch late in 2007.
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